Men of the West Units
- Builder
- Resource Cost: first 2 free, 500 each additional
- Command Points Required: none
- Health: 500
- Shortcut: L
- This unit can create buildings and can extinguish fire. You always start out with two of these.
- Gondor Soldier
- Resource Cost: 200 for 15
- Command Points Required: 60
- Levels: 1-5
- Health: 200
- Shortcut: D
- Gondor Soldier is the main infantry of Men. They are fast, tough and cheap to create and they can be used in many situations especially during the early game. Their Shield Wall ability combined with Defensive stance can make a G.S battalion a very good defensive force.
- Gondor Tower Guard
- Resource Cost: 350 for 15
- Command Points Required: 60
- Levels: 1-5
- Health: 320
- Shortcut: T
- Tower Guards are Men’s pikemen. They can be used at countering the enemy cavalry and Monsters (like Trolls). Usually Tower Guards are not the first units a MotW player create but there is an exception in the matches against Isengard. Their Porcupine formation is one of the best ways to defend or hold important locations like Outposts or Inns. Most MotW players are using them to protect Rangers or destroying enemy buildings.
- Gondor Archer
- Resource Cost: 200 for 15
- Command Points Required: 60
- Levels: 1-5
- Health: 100
- Flame Damage: 32
- Speed: 42
- Shortcut: C
- Gondor Archers are the starting archers of the MotW army. They are pretty weak and most MotW players do not use them. They prefer to update their Archery Range to level 2 and make Rangers.
- Gondor Knight
- Resource Cost: 550
- Command Points Required: 60
- Levels: 1-5
- Health: 600
- Shortcut: K
- Gondor Knights are the starting cavalry of the Men. Usually MotW players are updating their stables for the most advanced Rohirrim. They haven’t many uses. Rarely some MoTW players use them for rush purposes.
- Ithilien Ranger
- Resource Cost: 600
- Command Points Required: 70
- Levels: 1-5
- Health: 300
- Pierce Damage: 65
- Flame Damage: 18
- Attack Bonus against Monsters: 35%
- Shortcut: R
-
Ithilien Rangers are available from a Level 2 Archery Range. They are the most powerful archers of MotW and they can wipe infantry battalions in seconds. They are invisible in wooded areas but their most powerful ability is their infamous longshot (available at Level 2)
which can massively kill enemy troops from a long distance! When they are upgraded with fire arrows they are even more powerful. Their longshot ability combined with Boromir’s horn is a super combo.
- Rohirrim
- Resource Cost: 750
- Command Points Required: 60
- Levels: 1-5
- Health: 450
- Shortcut: R
- Rohirrim are the elite cavalry of the game. They are excellent harassers, very good fighters, super fast units and they can even toggle their weapons from spear to bow! Plus if you use King Theoden’s Glorious Charge ability they’re becoming completely invisible as they are able to destroy even enemy Pikes. Rohirrim are the ultimate MotW unit!
Descriptions by Revan