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Ethir Melloch

Author File Description
File Details
ROTWK Map: Yes
Number of Players: 6
One Ring: No
AI: Yes
This was the map I made the first time I ever opened World Builder. (It's undergone intense changes of course.) Under it's old name "Ethir Anduin" this map received applause;however, some issues were brought to my attention and all the faults of the original have been rectified.

This map plays best using the RJ-RotWK V1.06 mod. I highly recommend this mod to everyone. You can download it here: http://lordoftherings.filefront.com/file/RJ_RotWK;98265

his map is guaranteed to give players the best naval experience they have ever had. Travel by sea has never been easier. Transport ships now hold up to 6 battalions, have increased armor, and increased speed. They are also cheap, only 50 resources; and they now require only 5 command points.

There are 6 players. One in the upper left corner, upper middle, and upper right corner, lower left, lower middle, and lower right. This map is loads of fun played as a 3v3 or even a 1v4. The map is designed as a sort of "U" so there are always a lot of intense forward push battles.

This map contains 9 unique outposts, 3 inns, 9 unique shipwrights, and 6 all new Eagle Nests. Eagle nests allow players to recruit a giant eagle of their very own. There are plenty of creeps to keep player's heroes busy as well.

To play this map, extract the zip file to "C:\Users\Username\AppData\Roaming\My The Lord of the Rings, The Rise of the Witch-king Files\Maps"

Please comment and review; and enjoy the map. ^_^
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
ThatNamelessOne I ran this in Witch King 2.01.

My fortress and 5 other AI fortresses were destroyed when the game started.
"An enemy has been crushed." "Defeated."

In BFME2 1.06, I started at bottom center. AI player at bottom right had their fortress destroyed when game started. If I start at bottom right, then AI player at bottom center gets destroyed when game starts.
If I start at top center, AI player at bottom center still gets destroyed when game starts.

I then restarted at top left. AI at bottom center got some buildings started before fortress was destroyed. Restarted again and bottom center player was destroyed/defeated.

Other maps are running fine for me.

Anyone else having a problem?
File Author
I've played it fine on the latest RotWK patch...(I usually play it on RJ-RotWK though)I tested the map many times for stuff like that on the regular game and never experienced any problems...I'll look into it...

Ok, I'm guessing you were using the elves when you played...I modified the elven fortress for the eagle nest, so you lose if it is your only structure...I recommend downloading the RJ mod. I'll work on fixing the elven fortress problem...

[Edited on 02/28/10 @ 01:53 PM]

ThatNamelessOne Yeah, it was the Elven AI player that kept getting defeated in BFME2 1.06.

In ROTWK 2.01 vanilla, everybody got defeated simultaneously.

[Edited on 02/28/10 @ 02:02 PM]

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