Play in the Blue Mountain!
Converted from the Campaign.
I added some of my own style as well: Dwarven Tech Buildings!
Tip: try highlighting the center of a dwarven inn to pump out troops.
Tip: Mobilize player 1's troops towards the bridge area as fast as possible and set up a base there.
Tip: try destroying the gate or the mountainside to get an entrance to either inside the mines or outside the mountain.
Tip: I added Gollum, so you better get him!
Tip: Players 2,3,4 are supposedly allies but they can be enemies too. (all of these players are inside while player 1 is outside.)
For the playtest, I placed myself on the outside slot. I played against 3 brutal computers (on the inside slots).
Playability: 2.5
This map should be for 2 players only, as 3 players on the inside would have not much space.
The map structure is basically one long hallway where you must advance into the enemies' base progressively, but the bridge chokepoint is too easily captured by the players inside the halls.
There's inadequate space to build stuff.
You forgot to set a goblin lair and a Troll Lair to plyrCreeps, so they are not attacking right now.
The capturable dwarven fortress can be entered even if you don't own it.
Balance: 2
Too easy for the player(s) inside.
Goblin mines and dwarven mineshafts are especially useful in this kind of maps. Flyers can easily destroy half the other player's base, which is usually undefended.
The trolls defending their respective lairs are easy to kill.
Creativity: 2
It doesn't have a 1 because you used those dwarven tech buildings (btw, make those buildings selectable/destructable next time)
Map Design: 5
EA takes all the credit.
Story/Instructions: 1
You didn't even take the time to put the right name or map description into the map.
Additional Comments:
I think I've spent more time making this review than you editing this map :S