you should join http://s3.invisionfree.com/MeWB/ :) a community of mapperss
flammable_hotdog
Posted on 02/20/08 @ 05:41 PM
Rating
4.4
Breakdown
Playability
4.0
Balance
3.5
Creativity
5.0
Map Design
4.5
Story/Instructions
5.0
Playability: 4
the playability was fine
Balance: 3.5
some players had smaller space :P
Creativity: 5
(Insert Creativity analysis here)
Map Design: 4.5
the map design was....awesome
Story/Instructions: 5
nothing much
Additional Comments:
a really good map worth the while downloading
MasterChief117 File Author
Posted on 02/21/08 @ 06:23 AM
I found a few problems with trees cause they have changed in game so Iv had to do another update.
Pegular
Posted on 03/01/08 @ 11:19 AM
I downloaded this map very excited to play it mostly because of the lighting factor, but I could not see the game online. What did I do wrong? I am a mapper myself and understand how to file maps. I was able to open this map in worldbuilder, and it looks very nice. So is this just my problem or are others having it too? Thanks, I really want to play this map.
Loramrod
Posted on 03/02/08 @ 01:57 AM
Rating
3.5
Breakdown
Playability
2.5
Balance
2.0
Creativity
4.5
Map Design
4.0
Story/Instructions
4.5
Playability: 2.5
Very small starting spots, maybe some more outposts could have been used to gain income, but you can hardly build anything. On another note, there is a considerable amount of lagg, probably because of difficult pathfinding.
Balance: 2
Some spots have so little space the AI does nothing. Many of the starting points have different amounts of space, so where you could build a couple of buildings, or none at all.
Creativity: 4.5
Creative I must say, I like the whole idea of it.
Map Design: 4
I love the mountains,but choke points are so small and there is no room to build.
Story/Instructions: 4.5
Uh, good enough.
Additional Comments:
Very nice map but never one played more than once. Maybe to look at, but being able to actually "play" on this map is beyond me.
Pegular
Posted on 03/02/08 @ 08:14 PM
I got the map to show up, I added the last two of the start postitions' players myself in wb. Well, as Loramrod has said, the pathing is difficult, and in fact in one spot you cannot go through with your own units although I watched a comp builder go underground and surface on the other side of a tight pass my hero was not able to negotiate. And there is just not space to build much. A hero rush works ok in the space. It is too bad, because there was a lot of work on this map, it is really attractive and the textures and terrain are good.