Well, first i'm surprised not even one of you captured the outposts.
The main problem was the lack of attention to the first archer hero faramir built by him, he took your first rushing team without you even doing anything about it, your enemy built a lot more resources earlier than you.
I didn't like the only axe throwers thing, you could've tried building a hero, by the time he built boromir it was lost for you, as he had rangers, a L10 hero and started taking down all of your mine shafts.
So, to sum it up:
- Build resources earlier, even while rushing you can still devote some time to sending the builders to build.
- Use heroes!
- Capture outposts early.
- More unit diversion may work, tho with slow dwarves I'm not sure since they are my least favorite army.
Sir Snoopy File Author
Posted on 07/07/07 @ 10:46 PM
How do you get more heroes? I never have the eco untill late, late, game, or I play elves
majordima
Posted on 07/07/07 @ 11:50 PM
Dwarven heros are expensive, but theres one cheap hero, Barand, costs 1200 I think, to get proper eco for early heroes build earlier resource structures and take over outposts.
for other factions, men have Boromir, faramir, theodon (weak so I don't recommend building), Eomer (excelent hero at L2 gets resource pillaging and can be used to make a lot of resources) and Eowyn, all 5 are cheap, I recommend taking boromir and eomer early.
Angmar, got Morgomir and hawaldar which are fairly cheap and can be built early.
Elves got Haldir, Erwen and Glorfindel which are cheap, I suggest Glorfindel of course.
Mordor got Gotmog and mouth of sauron, both excelent and cheap.
Isengard got lurtz, good hero countering with cripple shot and later on pillaging and leadership can be a good army support, there are some other cheaps too but he is the best one.
Goblins got azog, but I don't play goblins so I don't know about them.