Designed to be able to be played as a single player module or over the net with perhaps 2 extras with less building intensity. Beware it can get somewhat connection intense and is recommended for 1-3 players if not using a lan connection.
Players should unite to face the creep player who will launch mass attacks after its few creep structures are destroyed therefore of playing single player build your base before you kill them to ensure you have adquete chances of winning.
Be sure to collect all the treasure drops too as this will prevent the comp from attacking further.
approx 16 waves with subwaves within those scripted to reduce lagg and improve on clords already great script design.
In mentioning people who helped with the map , clord for a script basis of which i have expanded upon to create faster play with more units and eliec who made the ini which i have included to make the game more difficult.
Str file made by myself as too the terrain and alot of the scripting was created by myself.
Version 5 ---
a facelift of attacks introduction of Boss style gameplay and about 3 extra waves from ver 3. Improvements to the str file with one extra hint being given for the boss at end.
On a sad note ver 5 sees reduced saurons in wave 15 due to this creating more then acceptable dissconections in multiplayer enviroment replaced with one sauron + 1 glad and Lots of eagles and bombs instead However last Wave can be extremely hard so this should more then make up for it.