Not a lot of room to build on. Especially for an 8 player map. Also the starting points are not superbly placed, so by the endgame everything is so messy that you won't be sure which flank you're defending.
The fact that catapults can fire over the "mountain walls" is cool, except for the fact that some factions don't have a high-arc thus cannot use this tactic.
Well... I've never seen a maze here before ^^
Not much thought into it though.
Map Design: 1.5
The textures are not good, just a single texture for each area. The mountains are unreal and choppy. Etc.
Skirmish map gets you 3.5, but I'll give you just 3 because there isn't even a map description.
You can add one by editing the Map Properties in the Worldbuilder.
This is a map that is not as fun to play as intended. It just doesn't work in the bfme2 strategy game.