Welcome
Downloads Home
Best Files
Review Guidelines
Main site
Forums
Code of Conduct
Search

Advanced Search
Player Created Maps
Home
New Releases
New Reviews
New Comments
Top-Rated

Submit File
Browse Categories
New Files


Download File Post Review Post Comment

Lonely Hills

Author File Description
MasterChief117
File Details
ROTWK Map: Yes
Number of Players: 6
One Ring: No
AI: Yes
Minimap:
Skirmish map. Also changes from day to night over 24 minutes.


- Just made it so it changes to night after 12 minutes instead then back. So it goes day night day night day night and it keeps going on.
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
flammable_hotdog texturing looks great :)

great map ;)

you should join http://s3.invisionfree.com/MeWB/ :) a community of mapperss
flammable_hotdog
Rating
4.4
Breakdown
Playability4.0
Balance3.5
Creativity5.0
Map Design4.5
Story/Instructions5.0
Playability: 4
the playability was fine

Balance: 3.5
some players had smaller space :P

Creativity: 5
(Insert Creativity analysis here)

Map Design: 4.5
the map design was....awesome

Story/Instructions: 5
nothing much

Additional Comments:
a really good map worth the while downloading
MasterChief117
File Author
I found a few problems with trees cause they have changed in game so Iv had to do another update.
Pegular I downloaded this map very excited to play it mostly because of the lighting factor, but I could not see the game online. What did I do wrong? I am a mapper myself and understand how to file maps. I was able to open this map in worldbuilder, and it looks very nice. So is this just my problem or are others having it too? Thanks, I really want to play this map.
Loramrod
Rating
3.5
Breakdown
Playability2.5
Balance2.0
Creativity4.5
Map Design4.0
Story/Instructions4.5
Playability: 2.5
Very small starting spots, maybe some more outposts could have been used to gain income, but you can hardly build anything. On another note, there is a considerable amount of lagg, probably because of difficult pathfinding.

Balance: 2
Some spots have so little space the AI does nothing. Many of the starting points have different amounts of space, so where you could build a couple of buildings, or none at all.

Creativity: 4.5
Creative I must say, I like the whole idea of it.

Map Design: 4
I love the mountains,but choke points are so small and there is no room to build.

Story/Instructions: 4.5
Uh, good enough.

Additional Comments:
Very nice map but never one played more than once. Maybe to look at, but being able to actually "play" on this map is beyond me.
Pegular I got the map to show up, I added the last two of the start postitions' players myself in wb. Well, as Loramrod has said, the pathing is difficult, and in fact in one spot you cannot go through with your own units although I watched a comp builder go underground and surface on the other side of a tight pass my hero was not able to negotiate. And there is just not space to build much. A hero rush works ok in the space. It is too bad, because there was a lot of work on this map, it is really attractive and the textures and terrain are good.
XanMako
Rating
3.1
Breakdown
Playability1.5
Balance2.0
Creativity3.5
Map Design4.5
Story/Instructions4.0
Playability: 1.5
(Insert Playability analysis here)

Balance: 2
(Insert Balance analysis here)

Creativity: 3.5
(Insert Creativity analysis here)

Map Design: 4.5
(Insert Map Design analysis here)

Story/Instructions: 4
(Insert Story/Instructions analysis here)

Additional Comments:
Good textures and design. Bad map to play.

Post Review Post Comment

HGDL v0.8.0

Login
Forum Username:


Password:




Create a new account
Forgot password?
Rating
3.7
Breakdown
Playability2.7
Balance2.5
Creativity4.3
Map Design4.3
Story/Instructions4.5
Statistics
Downloads:1,954
Favorites: [Who?]0
Size:567.43 KB
Added:02/20/08
Updated:02/21/08