[+] You repelled his first wave quite easily.
[+] Overall a very nice early game; you had good building placement, steady units, and a well-located forward mine.
[+] Nice job focusing on stances!
[+] Good use of Rallying Call.
[+] This isn’t big, but I liked the lair farming.
[+] You kept at it, even when your base had been destroyed. Outstanding job.
[=] More resources buildings would have helped, IMO.
[=] Your early economy wasn’t great, but then, you were focusing on churning out units.
[=] Relocation of base could have happened sooner.
[-] By not at least building a Hall of Warriors in the early game, you gave him a rock-paper-scissors advantage from the start.
[-] Resource floating. We all do it, but that doesn’t make it right.
[-] Two buildings were used for the majority of the game: the mines and the range. Having a variety of buildings, or at least another Range, would have sealed the deal way sooner.
[-] Keep control of your axe-throwers! You let them just stand there and get killed!
Overall score: 4 You did very nicely! I feel that you should have won this game. Watch for the transition from early-game to late-game.
Build Order: Mill>>> Mill >>> Hall of the King’s Men >>> Mill
[+] Excellent use of Fell Wind! I must take my hat off to you.
[+] Kept with the assualt on his fortress. That is what won that battle for you.
[+] Nice, quick relocation.
[=] Nice variety of heroes, but didn’t they die rather quickly and repeatedly?
[=] When you see a building, and a builder in late game, who do you go for? *listens* That’s right, the builder.
[-] Why did not not go searching for his forward mine?! You let him come at you time and time again!
[-] Trolls? They would have helped against his axe-throwers!
[-] Standing units? They destroyed your fortress; get some payback!
Overall score: 3.5 Your game was pretty good, but I think you won it because of Lego’s refusal to transition from early-game to late-game strategies. You used them quite effectively, IMO.
Overall Game Score: 4
This was an excellent game. It shows you a top-notch axe-thrower rush, relocation techniques, and other strategies to make this match worth your time.
Posted on 03/20/07 @ 02:20 PM
Are u sure that pressing Ctrl and then / or \ u go forward? Because I tryed but nothing happen :/
Posted on 11/08/07 @ 11:57 AM
tbh playing dwarves without ob units is impossible...you would have to play with just towers, ramms and men of dale (not from inns) :S