Your domain is surrounded by impassable hills with only one route in. Test your skills against up to seven brutal opponents who will stop at nothing to defeat you...but understand, this business will get very bloody in the gap leading into your domain.
This map is designed to be played against multiple brutal players, up to seven against the human player.
A few times while playing the comp would summon something in the "gap" entrance, and a hero would go flying onto the top of the hill.. and be stuck until he was killed... not a major problem... until the unit flying up is carrying the ring...although not sure if anything can be done to stop that from happening, just 3 games now where ive had the comp constantly clumping up there because they are trying to get to the ring but cant..
well.. its a compstomp map sooo....
i could go with more maps of this style. I really dig the defense maps...not enough of em.
Map Design: 4.5
aside from mentioned above, in a few parts on the map, cats could reach my buildings inside, but the only thing needed was to move them closer to the middle. and on occasion when garrisoning archers in the towers, the second to the furthest from the middle, on the bottom (not sure if that makes sense) would let them in, but they couldnt come out. only happened sometimes...
well done... very impressed, ive spent plenty of time playing this map, as my internet is around 2kbps...the single player maps are nice, and this is definitly a gem as far as skirmish maps go.
Catabre Official Reviewer
Posted on 05/15/07 @ 03:28 PM
Very fun and playable.
It is balanced very well. Even though you fight 7 brutals your inside the diamond of cliffs which makes it fair.
Very innovative idea, never seen a map like this.
Map Design: 3.5
Good design except the area outside the diamond cliffs is very sparse.
Simple story line; defend against the computers comiong through the gap to defend your land.
Great map except for the fact that the comps area has barely any detail at all.