Author |
File Description |
jbv3737 |
Posted on 03/22/06 @ 01:01 PM
Very Big, Fun, Open, Tons of Lairs to Rank up Heroes, Goes by the Idea on One way From base to base.
1v1,2v2,3v3 or 4v4, each side must follow a river to the other side of the map, which is the enemies side.
Much like the same idea as the old "Bridge to nowhere", where only one way from base to base but of course that this map is very detailed in landnscape and layout.
This is one of the best "Well Made Maps" I have made. |
Pages: [1] 2 » Last » |
Author | Comments & Reviews ( All | Comments Only | Reviews Only ) |
---|
Gilzenaarkas |
Posted on 03/24/06 @ 07:35 AM
Playability: 4
It's very playable, but if you play 4 vs 4 it sometimes seems that you haven't got much space for 'money buildings'
Balance: 4.5
Very balanced out, but the one closer to the canyon will have to defense more.
Creativity: 4
Quite creative
Map Design: 4.5
Very nice. I like the ground textures. They are a lot better then most ground textures, that I have ever seen. But you use that ground for the hole map, so a 4.5
Story/Instructions: 3
I do not really care about story.
Additional Comments:
Very nice map You seem the only mapbuilder at this site, but I still like your maps a lot! I would love to see more of you![Edited on 03/24/06 @ 07:36 AM]
|
jbv3737
File Author |
Posted on 03/24/06 @ 11:51 AM
Thank you very much and yes you will be seeing more maps, i have around 13 or more detailed maps on bfme 1 and i plan to bring them all over to bfme2, also i am building a new map right now.
I would like to see some comments on gladiator underworld seem as it took me aleast 1-3 mounths to build it. : )! |
jbv3737
File Author |
Posted on 03/25/06 @ 03:56 PM
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Also I would like to point out that the computer only work sort of*, when i made this map for bfme2 i didnt know how to program the computers AIs to place resoure maker buildings, (farms etc) now i do.
so I am going to rodo this map to be a bit biger so players will have more room, and i will program computers to work.
I may as well make the players closer to the river and closer to the ridge, so thye can build walls right across. : )
right now im on to rebuilding and converting most of my maps that i made in bfme 1.
[Edited on 03/25/06 @ 03:57 PM]
|
mobhit |
Posted on 03/26/06 @ 01:07 PM
wow! that was a really good map! good job. the only flaw in your map, was that there was not enough space for money making....buildings. even for 3v3 there still wasn't enough space, but other than that, it was great!
*somebody has to tell me how to vote ;-) |
mobhit |
Posted on 03/26/06 @ 01:08 PM
*i mean rate* |
jbv3737
File Author |
Posted on 03/26/06 @ 01:10 PM
Im not sure im gone try and find out. |
jbv3737
File Author |
Posted on 03/28/06 @ 12:31 PM
if anyone knows how to rate maps, please rate my other maps to make people deside better.
because right now this map seems like the best,
i cant say it is or not, but i would rather download gladaitor underworld over it : ) lol |
Gilzenaarkas |
Posted on 04/13/06 @ 09:00 AM
Just click at the button 'post review', and you can rate. :)[Edited on 04/13/06 @ 09:00 AM]
|
KeViNrExX |
Posted on 03/26/09 @ 10:00 PM
is this map 4 rotwk??? |
Champagne |
Posted on 09/19/10 @ 09:54 AM
very cool map man. well designed. :) |
Pages: [1] 2 » Last » |