Ever wondered what would happen if Frodo had failed to destroy the Ring ?
This map is the first map of a new campaign that I am currently preparing.
In this first mission you play a group of orcs who must stop frodo and sam before they can destroy the ring!
This map includes:
-New Objective Windows System (see below)
-Custom Hero (NazgÃ»l)
-In game Cinematics (Beggining, Ending and between missions)
The Campaign will Include:
-Fully customized Sauron (New powers, level progress ...)
-10 missions (if I can get it finished)
-Patch to fix eventual bugs or problems
-Cinematics (on Youtube, see below)
HOW TO PLAY:
-!!!Play on the Bottom spot!!!
-Choose the color (it can't be changed by any scripts)
-You should restart the game before and after playing to avoid coding errors
-Have fun !
This map is compatible with both BFME 2 and ROTWK but it has only been tested in bfme 2 so the map might
not be balanced in ROTWK (I don't think so but i prefer telling you).
New Objective System:
As you might know the objective screen is not available in skirmish so I created a new way of displaying objectives.
This technique uses displaying of counters (for more info have a look at the map).
To display the objectives in game you have to open the 'planning mode'.
If your game is in English just press z .
If it is in French it is w.
If it is neither French or English try every key or search on the web.
Using EA tools i created new cinematics for the introduction and the conclusion of each map.
I am going to upload them on Youtube
Introduction Cinematic: (No intro for the first map sorry!)
What I used:
To create this map I used:
-The EA Mt Doom map
-Tutorials from The Third Age Website
-I also had a look at the dwarrowdelf map by seeman22
I will release a patch soon so if there is any problem of bug that you notice please tell me !
Posted on 07/01/16 @ 04:26 PM
Just finished playing the map, and I must say it's quite impressive. You captured the Mordor/Orodruin vibe very well with the design. Though I doubt Gondorian rangers were allowed to construct a camp on the foothills of Mt. Doom haha. But other than that very well done, the cutscenes were really nice and fluent, there is a cool new Nazgul skill that fits well and the bonus objectives add to the fun. I can't wait for part 2!
Posted on 02/05/19 @ 10:13 AM
(No problems at all)
(Insert Balance analysis here)
(Insert Creativity analysis here)
Map Design: 4
(Decent, but since it's an already ready map pretty much can't give higher than this)
Loved it. As a massive Sauron fan i had to play it. Too bad that you didn't proceed with the story.