Masterbadeend
Dúnadan
posted 11-22-08 05:42 AM EDT (US)
Hi all
Im making a map now and i would like to know how to make the forbidden pool captureable so you can make rangers there.(srry for my bad english)
Masterbadeend
Dúnadan
posted 11-23-08 12:03 PM
EDT (US)
2 / 4
I've found already something in the ini file but i don't know if it works or helps
ModelConditionState = SNOW CAPTURED
Model= NBSigFire
Texture= NBSifFirMount.tga NBSifFirMount_Snow.tga
Texture= NBSigFireStairs.tga NBSigFireStairs_Snow.tga
Texture= NBSigFireTower.tga NBSigFireTower_Snow.tga
ParticleSysBone = FXBONEFIRE SignalFireNB FollowBone:Yes
ParticleSysBone = FXBONEFIRE SignalFirelowNB FollowBone:Yes
ParticleSysBone = FXBONEFIRE SignalFireEmbers FollowBone:Yes
ParticleSysBone = FXBONESMOKE SignalFireSmokeNB FollowBone:Yes
ParticleSysBone = FXBONEFIRE SignalFireHotCoals FollowBone:Yes
End
ModelConditionState = SNOW
Model= NBSigFire
Texture= NBSifFirMount.tga NBSifFirMount_Snow.tga
Texture= NBSigFireStairs.tga NBSigFireStairs_Snow.tga
Texture= NBSigFireTower.tga NBSigFireTower_Snow.tga
End
ModelConditionState = CAPTURED
ParticleSysBone = FXBONEFIRE SignalFireNB FollowBone:Yes
ParticleSysBone = FXBONEFIRE SignalFirelowNB FollowBone:Yes
ParticleSysBone = FXBONEFIRE SignalFireEmbers FollowBone:Yes
ParticleSysBone = FXBONESMOKE SignalFireSmokeNB FollowBone:Yes
ParticleSysBone = FXBONEFIRE SignalFireHotCoals FollowBone:Yes
End