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1. Do you have any knowledge at this time on the progress and contents of patch 1.05?
APOC - Anything I say here is subject to change, but i'll note some balance aspects of the MANY we are doing. Remember, this is just a miniscule fraction, so its tough to compare without seeing the bigger picture. Unfortunately, i cant do that just yet If you do, then... 2. Will buildings be getting higher armor/hit points? -Generally speaking yes 3. Will elven units be getting more armor/hit points? -Generally speaking yes, an example would be this for 1.05: Lorien Warrior now more resistant to pierce (125/30% from 150/75%) How does this sound: Rangers cost 600 (from 500), health 300 (from 400); pierce damage (65 from 75) and flame damage (18 from 50) reduced, rapid fire mode (double rate) after second arrow fired; longshot ability now requires level 2, reduced range (1000 from infinite) and damage (100 from 200) -Every single faction is getting a very big balance assessment. I'll reveal more as we get closer. Expect me to rollout the balance changes when the patch release gets near this summer. Also: I have not been playing online recently. I tend to stay offline, its just my nature, but i'll jump on once in a while. My screen is KingAPOCDain 7. If so, is your username EApoc? Because i've played with someone called EApoc. Nope not me! Sorry...
Mirkwood Archer more resistant to pierce damage (70% from 100%)
4. Will rangers be made worse in some way?
5. Are there any other important changes in the patch?
6. Do you ever play BfME II online in open play?
[This message has been edited by Bendak (edited 06-23-2006 @ 03:57 PM).]
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