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Battle for Middle Earth II Heaven » Forums » Grey Havens (World Builder & Game Mods) » I can't export BFME2 height maps properly !!!
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Topic Subject:I can't export BFME2 height maps properly !!!
Lord Grievous
Dúnadan
posted 05-24-06 10:26 AM EDT (US)         
When I make a map in the BFME2 WorldBuilder and export the heightmap as a 16bit .RAW file it doesn't look anything like it when I open up this file in GeoControl!

The above image is from the terrain within the WorldBuilder, which I then exported to a 16bit .RAW file.

But when I open up this exported heightmap then it looks like this:

The GeoControl programme is a very decent heightmap programme that can export/import a lot of different file formats including the BFME2 .RAW format!

Does BFME2 perhaps use a proprietary file-encryption method for it's heightmaps that only the Sage engine understands?

Please help me with this :-(


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