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Grey Havens (World Builder & Game Mods)
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Battle for Middle Earth II Heaven » Forums » Grey Havens (World Builder & Game Mods) » watcheregg no time remaining
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Topic Subject:watcheregg no time remaining
geokil96a
Dúnadan
posted 05-27-14 01:43 PM EDT (US)         
Hi, recently i tried to create a custom map and adding some monsters. First of all i added balrog and then i used this code:

Object MordorBalrog
RemoveModule ModuleTag_LifetimeUpdate
END

Then the map worked properly in game.

But then i used the same code for WatcherEgg and then tha game crushed when i tried to play the map
Tha code was the following

Object WatcherEgg
RemoveModule ModuleTag_LifetimeUpdate
END

Is there something wrong about the code?
Thank yo!
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