hello everyone.
Im making a lotr map with traps, and now i came up witht he idea of landmines. Bu the thing is i cant let it work on the way i want. Ofcourse i want this trap to be activate on the same way you activate a lanmine. By stepping on it XD.
(Scripting)
What i want is:
When a unit of player 1 enters an area then a isengarddeployedexplosivemine spawns on a waypoint in the middle of the area and explodes.
Problem:
I cant make the mine to explode by using scipts.
When a unit enters the mine area the mine spawns, but doesnt explode.
I have also tried to set the ground on fire by using scipts to active the mine, but i dont know how.
I can let a archer or bruut spawn next to the mine to let the mine explode, but thats not what i want.
I want that when a unit enters the area, the mine spawns in the middle of it and explodes
If annyone knows how to do this, please tell me how.
Thanks for your help and time,
Sky
Im making a lotr map with traps, and now i came up witht he idea of landmines. Bu the thing is i cant let it work on the way i want. Ofcourse i want this trap to be activate on the same way you activate a lanmine. By stepping on it XD.
(Scripting)
What i want is:
When a unit of player 1 enters an area then a isengarddeployedexplosivemine spawns on a waypoint in the middle of the area and explodes.
Problem:
I cant make the mine to explode by using scipts.
When a unit enters the mine area the mine spawns, but doesnt explode.
I have also tried to set the ground on fire by using scipts to active the mine, but i dont know how.
I can let a archer or bruut spawn next to the mine to let the mine explode, but thats not what i want.
I want that when a unit enters the area, the mine spawns in the middle of it and explodes
If annyone knows how to do this, please tell me how.
Thanks for your help and time,
Sky
[This message has been edited by skylionheart (edited 07-31-2011 @ 09:17 AM).]