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A look at the RJ mod for RotWK
Warbyd plays out a custom map for RotWK
More Warbyd analysis.
Warbyd checks out the AI for the Special Extended Edition mod
Warbyd takes a look at the BFME2 Special Extended Editon Mod

Did you know ...?

Khamūl the Easterling is the only Nazgūl named in the story

A look at the RJ mod for RotWK
Posted on 8/27/2012 at 8:03 AM by EnemyofJupitor

Morning all. You-know-who has made another set of videos, looking at the RJ mod for Return of the Witch King. Give Warbyd a quick look here.

Warbyd plays out a custom map for RotWK
Posted on 8/16/2012 at 4:37 PM by EnemyofJupitor

Just a quick one from me today (I'm rushed off my feet) but a few videos from Warbyd, which you can see here.

More Warbyd analysis.
Posted on 7/19/2012 at 2:43 PM by EnemyofJupitor

Warbyd is back with a detailed analysis of a 2v2 Buckland map. In it, he explains what he's doing and why- something that could be very useful to someone who needs a bit of a brush up on their tactics. Have a look!

Warbyd checks out the AI for the Special Extended Edition mod
Posted on 7/16/2012 at 2:23 PM by EnemyofJupitor

A mod is all well and good, but you still have to play the game! As Warbyd says in his opening narration, he's been showing off units when he's been surprised by the AI, taking him by surprise. Thus, he's decided to see what a Brutal AI in the SEE mod can *really* do, and he's uploaded another video, this one an hour long, dedicated to seeing how well it plays. Worth a look.

Warbyd takes a look at the BFME2 Special Extended Editon Mod
Posted on 7/12/2012 at 6:49 AM by EnemyofJupitor

Well, he's certainly quick with the videos this one. This time, Warbyd has a play through the popular mod BFME2 Special Extended Edition. This adds all sorts of things to the main game, but if you're unsure if it's for you, have a wee look in his second video thread here.

Videos and commentry
Posted on 7/11/2012 at 8:57 AM by EnemyofJupitor

Someone who makes mysterious moving pictures called Warbyd has joined our forums, and is intending to show us videos of games he and his friends play complete with commentary.


Have a look here, there should be more in the coming weeks...

Pelennor Fields
Posted on 1/8/2011 at 3:16 PM by Hugh
EA is shutting down all the BFME2 servers Tuesday, January 11th. If you have the XBOX630 version, play your heart out. :(

Via Wired
Hobbit to start filming in July
Posted on 4/2/2010 at 7:13 AM by EnemyofJupitor

It's official, or at least it is now BBC News have got ahold of it. Have a wee look, and discuss here :)


Also, Sauron is in Blogspace. Who'd of thought!


Thanks to Gaius for the heads up!

Hobbit latest
Posted on 1/21/2010 at 11:11 AM by EnemyofJupitor

After Avatar, Sherlock Holmes and the latest slew of movies, you might be forgiven for not remembering messers Jackson and del Toro are quietly working away on the Hobbit, the first part of which is slated for a 2011 release.

Well, after a certain comic book franchise decided to follow the trend of gritty reboots, rumours surfaced last month about Tobey Maguire playing Bilbo, which struck many as rather odd. However, on the 19th Jackson came out and confirmed that the rumours are just that- rumours.

The article can be read here, and mentions that casting Bilbo is "A month or two away". I wonder who will get it? I have a mental image of Hugh Laurie trying it, for some reason... Enjoy that mental image :)

New Guide - Fords of Isen II by algis1992
Posted on 11/28/2009 at 4:47 PM by blatant7

algis1992 has just submitted a new guide to our strategy section, which has been uploaded to the site. The guide is an in-depth look at the popular map "The Fords of Isen II". You should really check it out, as I found some helpful tips in it.



"Fords of Isen II is not a big map. You can see that the players are on across from each other; between them you see the river Isen.
There are 3 fords: one on the lower-left, one in the middle, and one top-right. The 2 different banks are almost completely identical (unlike Lorien, to make a comparison)
which provide a level playing field for both players. There are a few differences however: the biggest ones are the 3 hills/mountains/unsurpassable terrain. The one at the bottom player?s side is located west of him, for the upper one lies also north-west of him, near the edge of the map. There is also one other hill for the top half this one is a mirror to the bottom one: it lies to the east of him, however it's a bit smaller and it lies nearer to the river.
Other differences are different placed rocks here and there and trees, although both sides have a good amount of them. They are located mostly to the sides and near the river, and around the players? bases there is an open field. Fortunately these small differences make very little
difference in play-style and don't give either player a huge edge. The only noticeable difference is that the upper player can get his units to the lower player more quickly because of his initial builder spawning point, also the unsurpassable stuff to the north-west of the upper player makes his farms slightly less productive in a certain effective, much-used 4 farm BO. But enough with these differences: we have not yet described the whole map.



Link.

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